One life of a man who fights to stay alive.
Is this the way you play the game of life? BTW, make sure you watch the entire video. It’s worth it!
Hat tip to Miloje for this video from the animation studio StudioJOHO.
One life of a man who fights to stay alive.
Is this the way you play the game of life? BTW, make sure you watch the entire video. It’s worth it!
Hat tip to Miloje for this video from the animation studio StudioJOHO.
Wonderful short film announcing the upcoming The Beatles: Rock Band game. Produced by Passion Pictures.
[via TakeStage]Trailer for a wicked game from Rock Band games series, which was in turn inspired by Guitar Hero series.
Not only could player be playing lead guitar, bas guitar, and drums parts, singing will also be possible via an USB microphone. Yes, you’ll need to match the singer’s vocals. :-)
[via machinima]Fist, hit Fullscreen. :-)
If you’re curious, this is the new game from Bioware.
Here’s the scoop about the game:
The Sacking of Coruscant. It was the crowning achievement of the Sith Empire’s ambitious military strategy and the moment that changed the history of the Old Republic forever. You may have read about it before, but our first cinematic trailer captures this event with breathtaking action and beautiful detail.
Republic leaders have traveled to Alderaan to engage in promised peace talks with the Sith Empire. The most powerful Jedi have accompanied them to safeguard against an Imperial deception. The Empire’s real motive, however, was simply to lure the Republic’s strongest defenders away from Coruscant and set the stage for an audacious attack. Under the command of Lord Angral, the Sith fleet approaches the Republic’s capital planet for the first time in centuries. In advance of the fleet, the strongest Sith Warriors have flown a stolen Republic ship into Coruscant’s orbit. Their mission is critical – to destroy the planet’s defense grid mainframe hidden in the heart of the Jedi Temple.
The game is due out in January 2010, starting from the European market.
Thanks to Robert for sending me this jawdropper. :-)
Emotiv, a company that makes a neuroheadset (mind control baby!), has released Emotiv SDK for developers and researchers for the price of $500. As far as I can tell, SDK will be shipped with a game by Demiurge Studios built on Unreal engine. Sounds like something worth anticipating.
This is an early commercial and serious contender in the field of brain-computer interfaces based on electroencephalography (EEG) technology. INo, you don’t need to shave your head.
Get the SDK nowWow, what a mindblowing use of augmented reality!
levelHead is an augmented reality spatial memory game (wicked title, isn’t it?).
Here’s the explanation what levelHead is from the web site:
levelHead uses a hand-held solid-plastic cube as its only interface. On-screen it appears each face of the cube contains a little room, each of which are logically connected by doors.
In one of these rooms is a character. By tilting the cube the player directs this character from room to room in an effort to find the exit.
Some doors lead nowhere and will send the character back to the room they started in, a trick designed to challenge the player’s spatial memory. Which doors belong to which rooms?
There are three cubes (levels) in total, each of which are connected by a single door. Players have the goal of moving the character from room to room, cube to cube in an attempt to find the final exit door of all three cubes. If this door is found the character will appear to leave the cube, walk across the table surface and vanish.. The game then begins again.
As yet unseen footage of the first stable version of levelHead, an augmented-reality spatial-memory game by Julian Oliver. Warning! This is a spoiler for the first 3 cubes: the easy Red Cube, the tricky Green Cube and the ridiculously difficult Orange Cube
levelHead has been designed and created by Julian Oliver who seems to be working with his SelectParks team on several interesting projects connecting art and technology in really creative ways.
C++ source code has been released under GPL license and is available online for everyone who wants to play this game and is brave enough to build it.
[via Vlado Hadzinski]
This video will be for sure the most innovative one you’ll see this week - a sneak peek footage of the new game for the Nintendo Wii console - Wario Land: Shake It!. You’ll see why.
Talk about a good game to “play” and pass around when there’s no real beer around, or at least enought of it.
Yes, I finally stumbled upon this!
It’s the TED 2007 presentation by Will Wright, the author of Sim series of simulation games, titled “Toys that make worlds”. [via YouTube]
In the presentation, Will gives a tour-de-force review of his childhood education in a Montessori school and the impact it had on his life and, ultimatively, on this exciting game. Succintly, he calles The Spore game a “imagination amplifier”. Indeed it is!
Already getting anxious?
Yes? Then hold your pants mice until September 7 (this year) as it will when it will become available for PC, Macintosh, Nintendo DS and - mobile phones! :-)